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Tracking

Use /track <player> to follow another online player. The action bar shows their name, distance, dimension, and (when applicable) a facing arrow. /track stop cancels the current target.

Tracking behaviour changes with the global mode, which the season scheduler adjusts during events. Staff can view or override the mode with /trackmode.

Modes

  • Exact — Live distance, direction arrow, and locator bar. Updates roughly once per second by default.
  • Vicinity — Distance is rounded to buckets (≈500/1000/1500/…); no arrow, locator bar remains off. Updates roughly every 2 seconds (configurable).
  • Disabled/track explains that tracking is currently off.

Cross-Dimension Support

  • Overworld ↔ Nether — Coordinates auto-convert with the 8:1 ratio. The action bar appends (auto 8:1) or (auto 1:8) so you know a conversion is in play.
  • End — If both players are in the End, distance displays normally. Cross-dimension End tracking shows the offset relative to your dimension with no ratio applied.

What Stops Tracking

Rules differ slightly per mode. When any condition fails the run silently ends.

  • Exact
    • Target sneaks? Tracking stops.
    • Target gains invisibility? Tracking stops.
    • Either player logs out? Tracking stops.
    • Masks (pumpkins/heads) no longer block Exact; the server ignores them in this mode.
  • Vicinity
    • Invisibility on either player cancels.
    • If the tracker is wearing an elytra or puts one on mid-track, tracking cancels and the cooldown (below) starts.
    • Logout of either player ends the session.

Elytra Cooldown (Vicinity Mode)

  • Equipping an elytra records a timestamp.
  • Cooldown length: 10 minutes from the last time you wore an elytra.
  • Attempting to /track while on cooldown displays the remaining time.
  • Joining the server wearing an elytra counts immediately.

Vicinity Buckets

Distances round up to the nearest configured bucket. Defaults: 500, 1000, 1500, 2000, 2500, 3000. Above the largest configured value the server auto-extends in 500 block steps (≈3500, 4000, …).

Quality-of-Life Details

  • Action bar always includes the target’s current dimension.
  • Exact mode toggles the player locator bar gamerule on; other modes leave it untouched.
  • Tracking auto-clears if either player drinks invisibility, logs out, or dies.

Command Recap

  • /track <player> — Start tracking the named player.
  • /track stop — Cancel your current target.
  • /trackmode — Staff command to view/set the global mode (use sparingly; the season scheduler manages it automatically).