Tracking
Use /track <player> to follow another online player. The action bar shows their name, distance, dimension, and (when applicable) a facing arrow. /track stop cancels the current target.
Tracking behaviour changes with the global mode, which the season scheduler adjusts during events. Staff can view or override the mode with /trackmode.
Modes
- Exact — Live distance, direction arrow, and locator bar. Updates roughly once per second by default.
- Vicinity — Distance is rounded to buckets (≈500/1000/1500/…); no arrow, locator bar remains off. Updates roughly every 2 seconds (configurable).
- Disabled —
/trackexplains that tracking is currently off.
Cross-Dimension Support
- Overworld ↔ Nether — Coordinates auto-convert with the 8:1 ratio. The action bar appends
(auto 8:1)or(auto 1:8)so you know a conversion is in play. - End — If both players are in the End, distance displays normally. Cross-dimension End tracking shows the offset relative to your dimension with no ratio applied.
What Stops Tracking
Rules differ slightly per mode. When any condition fails the run silently ends.
- Exact
- Target sneaks? Tracking stops.
- Target gains invisibility? Tracking stops.
- Either player logs out? Tracking stops.
- Masks (pumpkins/heads) no longer block Exact; the server ignores them in this mode.
- Vicinity
- Invisibility on either player cancels.
- If the tracker is wearing an elytra or puts one on mid-track, tracking cancels and the cooldown (below) starts.
- Logout of either player ends the session.
Elytra Cooldown (Vicinity Mode)
- Equipping an elytra records a timestamp.
- Cooldown length: 10 minutes from the last time you wore an elytra.
- Attempting to
/trackwhile on cooldown displays the remaining time. - Joining the server wearing an elytra counts immediately.
Vicinity Buckets
Distances round up to the nearest configured bucket. Defaults: 500, 1000, 1500, 2000, 2500, 3000. Above the largest configured value the server auto-extends in 500 block steps (≈3500, 4000, …).
Quality-of-Life Details
- Action bar always includes the target’s current dimension.
- Exact mode toggles the player locator bar gamerule on; other modes leave it untouched.
- Tracking auto-clears if either player drinks invisibility, logs out, or dies.
Command Recap
/track <player>— Start tracking the named player./track stop— Cancel your current target./trackmode— Staff command to view/set the global mode (use sparingly; the season scheduler manages it automatically).